The Abstract BGM Control System for Gamemaker
A downloadable asset pack
This asset is for Gamemaker Studio 2.3+ only. I don't have GMS1 or earlier versions, but if you manage to get it to work, drop me a line!
Here's an asset package created for Gamemaker Studio 2 that will help with BGM looping! There's a video tutorial attached to this page that goes over the functions. Please watch that in order to understand the system.
This should work regardless of the platform output since it just uses GMS2's internal functions. A video tutorial on how this works is provided on under the videos section of this page.
If you have any questions, drop a comment and I'll do my best to answer!
If this helped you in anyway, please consider a donation or give me a Ko-Fi sometime.
https://ko-fi.com/abstracttheorigin
TERMS AND CONDITIONS
If you use this, you are required to credit me in your game project (in game credits, or readme file) as "Abstract the Origin" and provide a link/text to my website: abstracttheorigin.com
If the above is met, then this is free for use in commercial and non-commercial projects.
Status | Released |
Category | Assets |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Author | Abstract Red Studio |
Made with | GameMaker |
Tags | GameMaker |
Average session | A few seconds |
Languages | English |
Links | Homepage |
Download
Click download now to get access to the following files:
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